However, this can’t be done today with the vast amount of devices available. Single desktop design with 1024*768 size might be more than enough. The number of screen sizes a developer has to account for wasn’t that much. The number of laptops was way less than we have now, and the iPad was just released in April 2010. In 2020, the number is 1.56 billion! In 2010, it might be okay for a designer or a client to request that design should be a pixel perfection implementation. According to statista, the number of smartphones sold in 2010 was 296.65 million devices. If we go back 10 years in, the iPhone 4 was unveiled by Apple on June 7, 2010. In reality, is it imperfect? I will answer this question in an upcoming section. Such differences can affect the final result, and can easily be considered as imperfect implementation. Do you notice any differences? Here are some of them: The original design was made on Sketch app, and the coded implementation is being viewed on Google Chrome browser. Pixel perfection is the process of implementing a web design mockup in HTML and CSS, taking into consideration that the coded result must be an exact match of the design mockup. This article is targeted for designers, front-end developers, and clients, or product managers. This comparison will give you an idea about what has changed over the years, and why we need to think far away from the pixel perfection thing. I will compare the old scene of the web, and the new one. Should we pixel-perfect an implementation of a design mockup? For me, I’m still hearing this term until this day from some clients. Pixel perfection is a term coined by designers and clients as they request that their design mockups must reflect the design and be an exact copy of it. When was the last time you heard the term “Pixel Perfection”? Depending on who you work with, the last time could range from today or years ago.
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